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How many copies did Gunslingers & Zombies sell?

Estimated copies sold
≈ 719–1k
$1k–$3k after Steam's cut $2k–$5k before the cut
from 29 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Gunslingers & Zombies out and predicted the genre from its 8 similar games. Every figure here, including Gunslingers & Zombies's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 27k–220k
best case 691k (Red Dead Redemption)
Games like Gunslingers & Zombies

The middle of these games

≈ 27k–220k copies

≈ $590k–$1.9M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Red Dead Redemption at ≈ 526k–855k copies, ≈ $7.2M–$19.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 53 to 4k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (6 of 8) and Zombies (5 of 8).
The winners
Winners here lead with Open World + Western, priced around $50.
The era
The games you compared span 2014 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.6x vs typical
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SurvivalZombies
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WesternTurn-Based Strategy
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ZombiesSurvival
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ZombiesTurn-Based Strategy
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