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The realistic ceiling for Farming sim games

Two honest views of what Farming sim games do on Steam: the whole market from a systematic sample, and the games gathered here. Kept separate on purpose.

The market
A typical game sells
≈ 1k–2k copies
$3k–$7k after Steam's cut, est.
The top decile
≈ 49k–80k copies
$108k–$289k after Steam's cut, est.

Half the reviews in SteamSpy's sample of 922 Farming sim games sit with 6 of them.

Based on the 922 Farming sim games SteamSpy listed on August 30, 2026. It misses the games that barely sold, so these figures flatter the genre. Games are grouped by the tags players give them, which are applied loosely, so a genre's edges are fuzzy. Owners are SteamSpy estimates from review counts, not exact sales.

The Farming sim games gathered on wishvane

Across the 237 Farming sim games compared here, the middle one runs ≈ 62k–135k copies (est.), with Stardew Valley the biggest comparable game at ≈ 43.0M–69.9M. These are the games people chose to compare, not a sample of the genre, so they run far larger than the market figures above.

  • The Farming sim games gathered here span 2010 to 2026, and 79 of the 237 of them shipped in the last two years.
  • The biggest Farming sim games here share nothing more specific than the genre; individually they lead with Agriculture and Simulation.
  • Across the Farming sim games gathered here the median price is $14.99, and the biggest charge more, around $20.

and 177 more

Building a Farming sim game? This genre already ran your experiment. Add the games yours will be compared to and see what's realistic, before you spend months on it.

Market data from SteamSpy; game data from Steam and SteamSpy. Copies and revenue are rough estimates from public review counts, not exact sales.

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