wishvane

The realistic ceiling for Souls-like games

Two honest reads of what Souls-like games do on Steam: the whole market from a systematic sample, and the games gathered here. Kept separate on purpose.

The market
A typical game sells
≈ 0–20k copies
$0–$70k net, est.
The top decile
≈ 200k–500k copies
$699k–$1.7M net, est.

Based on the 1554 Souls-like games SteamSpy lists, its visible subset, not the whole market. Owners are SteamSpy estimates from review counts, not exact sales.

The Souls-like games gathered on wishvane

Across the 107 Souls-like games compared here, a typical one runs ≈ 340k copies (est.), with Black Myth: Wukong the biggest at ≈ 37.9M. A small, self-selected sample, not the whole market.

Copies and revenue are rough estimates from public review counts, not exact sales. Market data from SteamSpy; game data from Steam and SteamSpy. About · Privacy · Examples