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How many copies did Soviet Jump Game sell?

Estimated copies sold
≈ 35k–56k
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Soviet Jump Game out and predicted the genre from its 8 similar games. Every figure here, including Soviet Jump Game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–1.3M
best case 15.3M (Fall Guys)
Games like Soviet Jump Game

The middle of these games

≈ 5k–1.3M copies

≈ $19k–$90k after Steam's cut

from ~466 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Fall Guys at ≈ 11.6M–18.9M copies.

What it took to get here
About half the games that made it here had over 109 reviews in their first month; the spread ran 19 to 144k.
The genre you'd be entering
Your set
Your set clusters on Battle Royale (5 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Party Game + Battle Royale.
The era
The games you compared span 2020 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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