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How many copies did Time For Quest sell?

Estimated copies sold
≈ 893–1k
$2k–$5k after Steam's cut $4k–$8k before the cut
from 31 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Time For Quest out and predicted the genre from its 8 similar games. Every figure here, including Time For Quest's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 56k–128k
best case 263k (Final Fantasy III (3D Remake))
Games like Time For Quest

The middle of these games

≈ 56k–128k copies

≈ $58k–$260k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Final Fantasy III (3D Remake) at ≈ 200k–325k copies, ≈ $880k–$2.4M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Anime (6 of 8) and JRPG (6 of 8).
The winners
Winners here lead with JRPG + Turn-Based, priced around $16.
The era
The games you compared span 2014 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 200k–500k
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AnimeRPGMaker
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2014
Est. copies
≈ 200k–325k
2.7x vs typical
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Very Positive
Sexual ContentNudity

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