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How many copies did Need for Speed™ Payback sell?

Estimated copies sold
≈ 798k–1.3M
$6.6M–$17.7M after Steam's cut $12.0M–$27.2M before the cut
from 32k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Need for Speed™ Payback out and predicted the genre from its 8 similar games. Every figure here, including Need for Speed™ Payback's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 447k–1.2M
best case 5.0M (Need for Speed™ Heat)
Games like Need for Speed™ Payback

The middle of these games

≈ 447k–1.2M copies

≈ $5.0M–$21.5M after Steam's cut

from ~22k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Need for Speed™ Heat at ≈ 3.8M–6.2M copies, ≈ $73.1M–$196.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 736 to 13k.
The genre you'd be entering
Your set
Your set clusters on Racing (8 of 8) and Driving (7 of 8).
The winners
Winners here lead with Racing + Open World, priced around $70.
The era
The games you compared span 2013 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Need for Speed™ Heat
2020
Est. copies
≈ 3.8M–6.2M
7.1x vs typical
SteamSpy 2M–5M
Est. revenue
$73.1M–$196.5M after Steam's cut $132.9M–$302.3M before the cut
$69.99
153k reviews
Very Positive
RacingOpen World
Need for Speed™ Hot Pursuit Remastered
2020
Est. copies
≈ 367k–596k
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.5M before the cut
$29.99
15k reviews
Very Positive
RacingDriving
Need for Speed™ Most Wanted
2020
Est. copies
≈ 687k–1.1M
SteamSpy 1M–2M
Est. revenue
$3.8M–$10.2M after Steam's cut $6.9M–$15.6M before the cut
$19.99
28k reviews
Mostly Positive
RacingMultiplayer
Need for Speed™ Unbound
2022
Est. copies
≈ 1.5M–2.4M
2.8x vs typical
SteamSpy 1M–2M
Est. revenue
$28.7M–$77.2M after Steam's cut $52.2M–$118.8M before the cut
$69.99
60k reviews
Mixed
RacingMultiplayer
Tokyo Xtreme Racer
2025
Est. copies
≈ 388k–631k
SteamSpy 200k–500k
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.1M before the cut
$49.99
16k reviews
Very Positive
RacingDriving
Gas Guzzlers Extreme
2013
Est. copies
≈ 261k–424k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$24.99
4k reviews
Very Positive
Combat RacingVehicular Combat
Need for Speed™
2020
Est. copies
≈ 727k–1.2M
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.1M after Steam's cut $10.9M–$24.8M before the cut
$29.99
29k reviews
Mixed
RacingMultiplayer
Burnout™ Paradise Remastered
2020
Est. copies
≈ 212k–345k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$19.99
9k reviews
Mixed
RacingAction

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