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How many copies did Nayati River sell?

Estimated copies sold
≈ 2k–3k
$3k–$8k after Steam's cut $5k–$12k before the cut
from 86 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Nayati River out and predicted the genre from its 8 similar games. Every figure here, including Nayati River's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 104k–160k
best case 1.4M (State of Decay)
Games like Nayati River

The middle of these games

≈ 104k–160k copies

≈ $676k–$1.1M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: State of Decay at ≈ 1.1M–1.8M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 10k reviews in their first month; the spread ran 774 to 11k.
The genre you'd be entering
Your set
Your set clusters on Zombies (8 of 8) and Open World (6 of 8).
The winners
Winners here lead with Zombies + Open World, priced around $20. The breakout hits carry Open World + Multiplayer + Crafting; a typical game here doesn't.
The era
The games you compared span 2013 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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