wishvane
How many copies did Urge sell?
Estimated copies sold
≈ 13k–20k
$62k–$167k net $113k–$257k gross
from 506 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Urge out and predicted the genre from its 8 similar games. Every figure here, including Urge's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.0M–4.2M
best case 27.0M (The Forest)
The Open World lane

A big, proven genre, though hit-driven: most sell around 3.6M copies, while a few break out far above.

A typical game
≈ 3.6M copies
≈ $38.4M after Steam's cut
from ~103k reviews
Best case
≈ 27.0M copies
The Forest · ≈ $208.6M after Steam's cut
from 677k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 4 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Survival + Open World, priced around $22.
  • The breakout hits carry Horror + Crafting + Survival Horror; a typical game here doesn't.
  • The games you compared span 2015 to 2021, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2018
Est. copies
≈ 20.6M–33.4M
6.5x vs typical
SteamSpy 20M–50M
Est. revenue
$113.1M–$304.1M net $205.7M–$467.9M gross
$19.99
677k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival +6
2015
Est. copies
≈ 22.8M–37.0M
4.7x vs typical
SteamSpy 10M–20M
Est. revenue
$156.4M–$420.4M net $284.3M–$646.8M gross
$24.99
490k reviews
Overwhelmingly Positive
ZombiesSurvival Horror +6
2019
Est. copies
≈ 2.9M–4.6M
SteamSpy 2M–5M
Est. revenue
$19.7M–$52.9M net $35.7M–$81.3M gross
$24.99
99k reviews
Very Positive
Open World Survival CraftSurvival +6
2016
Est. copies
≈ 21.5M–35.0M
5.2x vs typical
SteamSpy 10M–20M
Est. revenue
$88.7M–$238.4M net $161.2M–$366.8M gross
$14.99
538k reviews
Very Positive
SurvivalOpen World Survival Craft +6
2017
Est. copies
≈ 4.2M–6.9M
SteamSpy 2M–5M
Est. revenue
$23.2M–$62.4M net $42.2M–$95.9M gross
$19.99
123k reviews
Very Positive
SurvivalOpen World Survival Craft +6
2021
Est. copies
≈ 2.7M–4.3M
SteamSpy 2M–5M
Est. revenue
$22.0M–$59.1M net $40.0M–$90.9M gross
$29.99
107k reviews
Very Positive
Open World Survival CraftSurvival +6
2018
Est. copies
≈ 11.4M–18.5M
3.6x vs typical
SteamSpy 5M–10M
Est. revenue
$94.1M–$253.1M net $171.1M–$389.3M gross
$29.99
375k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival +6
2019
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$8.3M–$22.3M net $15.1M–$34.4M gross
$24.99
42k reviews
Mostly Positive
Open WorldSurvival +6

Sizing up your own game? See what its genre can realistically do before you build it.

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