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How big is READY AIM FIRE?

Estimated owners
≈ 546–887
from 22 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left READY AIM FIRE out and predicted the genre from its 7 similar games. Every figure here, including READY AIM FIRE's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.9M–36.5M
best case 64.7M (War Thunder)
Games like READY AIM FIRE

The middle of these games

≈ 5.9M–36.5M copies

≈ $79.2M after Steam's cut

from ~153k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 7 similar games are hits.

Best case: War Thunder at ≈ 49.3M–80.1M copies.

The genre you'd be entering
Your set
Your set clusters on VR (6 of 7) and FPS (5 of 7).
The winners
Winners here lead with Simulation + Vehicular Combat.
The era
The games you compared span 2013 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

War Thunder
2013
Est. copies
≈ 49.3M–80.1M
5.1x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
780k reviews
Mostly Positive
Free to PlaySimulation
Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$43.0M–$115.5M after Steam's cut $78.1M–$177.7M before the cut
$59.99
105k reviews
Overwhelmingly Positive
VRFPS
World of Tanks Blitz
2016
Est. copies
≈ 6.4M–10.4M
SteamSpy 10M–20M
Est. revenue
Free
Free
153k reviews
Mostly Positive
TanksFree to Play
Out of Ammo
2016
Est. copies
≈ 31k–50k
too small to compare
SteamSpy 50k–100k
Est. revenue
$84k–$226k after Steam's cut $153k–$348k before the cut
$9.99
736 reviews
Very Positive
Combat Air Patrol 2: Military Flight Simulator
2016
Est. copies
≈ 15k–25k
too small to compare
SteamSpy 20k–50k
Est. revenue
$126k–$339k after Steam's cut $229k–$521k before the cut
$29.99
367 reviews
Mixed
Early AccessFlight
Battlezone Gold Edition
2017
Est. copies
≈ 16k–26k
too small to compare
SteamSpy 20k–50k
Est. revenue
$154k–$414k after Steam's cut $280k–$637k before the cut
$34.99
465 reviews
Mostly Positive
ActionVR
Winter Fury: The Longest Road
2019
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$5k–$15k after Steam's cut $10k–$22k before the cut
$18.99
36 reviews
Positive

Sizing up your own game? See what its genre can realistically do before you build it.