wishvane
How many copies did Thymesia sell?
Estimated copies sold
≈ 236k–384k
$1.6M–$4.4M net $3.0M–$6.7M gross
from 10k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Thymesia out and predicted the genre from its 4 similar games. Every figure here, including Thymesia's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 205k–566k
best case 1.1M (Salt and Sanctuary)
The Action lane

A solid, mid-sized genre: most sell around 298k copies. From a small set, so take it as a sketch.

A typical game
≈ 298k copies
≈ $3.2M after Steam's cut
from ~9k reviews
Best case
≈ 1.1M copies
Salt and Sanctuary · ≈ $7.9M after Steam's cut
from 22k reviews

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Souls-like + Metroidvania, priced around $18.
  • None of the games you compared shipped in the last two years; the newest is from 2021. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2018
Est. copies
≈ 169k–274k
SteamSpy 200k–500k
Est. revenue
$927k–$2.5M net $1.7M–$3.8M gross
$19.99
6k reviews
Very Positive
Souls-likeMetroidvania +6
2021
Est. copies
≈ 286k–465k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.3M net $4.3M–$9.8M gross
$29.99
12k reviews
Mixed
Souls-likeDark Fantasy +6
2020
Est. copies
≈ 119k–193k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.1M net $2.1M–$4.7M gross
$34.99
4k reviews
Mostly Positive
Souls-likeSci-fi +6
2016
Est. copies
≈ 868k–1.4M
2.5x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.6M net $7.8M–$17.8M gross
$17.99
22k reviews
Very Positive
Souls-likeMetroidvania +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples