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How big is Grapple Tournament?

Estimated owners
≈ 9k–14k
from 357 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Grapple Tournament out and predicted the genre from its 8 similar games. Every figure here, including Grapple Tournament's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 39k–118k
best case 1.2M (War Robots)
Games like Grapple Tournament

The middle of these games

≈ 39k–118k copies

≈ $377k–$672k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: War Robots at ≈ 934k–1.5M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 110 to 2k.
The genre you'd be entering
Your set
Your set clusters on VR (6 of 8) and FPS (4 of 8).
The winners
Winners here lead with Robots + Mechs. The breakout hits carry 3D + PvP + Third-Person Shooter; a typical game here doesn't.
The era
The games you compared span 2017 to 2024, and 1 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Combots
2021
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
$20k–$54k after Steam's cut $37k–$84k before the cut
$4.99
595 reviews
Very Positive
IndieVR
War Robots
2018
Est. copies
≈ 934k–1.5M
14x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
31k reviews
Mixed
RobotsMechs
VAIL
2024
Est. copies
≈ 85k–139k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Mostly Positive
VRShooter
Chaos
2020
Est. copies
≈ 94k–152k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Very Positive
ActionIndie
STRIDE
2022
Est. copies
≈ 54k–88k
SteamSpy 200k–500k
Est. revenue
$297k–$797k after Steam's cut $539k–$1.2M before the cut
$19.99
2k reviews
Mostly Positive
VRAction
Serious Sam Fusion 2017 (beta)
unreleased
Est. copies
≈ 138k–224k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$569k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
$14.99
6k reviews
Very Positive
ActionGore
Vox Machinae
2022
Est. copies
≈ 32k–52k
SteamSpy 20k–50k
Est. revenue
$265k–$714k after Steam's cut $483k–$1.1M before the cut
$29.99
1k reviews
Very Positive
VRMechs
War Robots VR: The Skirmish
2017
Est. copies
≈ 27k–44k
SteamSpy 200k–500k
Est. revenue
Free
Free
788 reviews
Mostly Positive
Free to PlayAction

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