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How many copies did Beat Me If You Can sell?

Estimated copies sold
≈ 471–766
$258–$694 after Steam's cut $469–$1k before the cut
from 19 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Beat Me If You Can out and predicted the genre from its 8 similar games. Every figure here, including Beat Me If You Can's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 34k–51k
best case 38k (Kao the Kangaroo)
Games like Beat Me If You Can

The middle of these games

≈ 34k–51k copies

≈ $181k–$392k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Kao the Kangaroo at ≈ 29k–48k copies, ≈ $242k–$650k after Steam's cut.

What it took to get here
About half the games that made it here had over 117 reviews in their first month; the spread ran 37 to 331.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (5 of 8) and Character Action Game (4 of 8).
The winners
Winners here lead with 3D Platformer + Action-Adventure, priced around $30.
The era
The games you compared span 2015 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Tcheco in the Castle of Lucio
2015
Est. copies
≈ 49k–80k
SteamSpy 100k–200k
Est. revenue
$13k–$36k after Steam's cut $24k–$55k before the cut
$0.99
1k reviews
Very Positive
ActionIndie
Police Response VR : Disturbance
2022
Est. copies
≈ 3k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$4.99
101 reviews
Very Positive
IndieViolent
Kao the Kangaroo
2022
Est. copies
≈ 29k–48k
SteamSpy 20k–50k
Est. revenue
$242k–$650k after Steam's cut $440k–$1.0M before the cut
$29.99
1k reviews
Mostly Positive
3D PlatformerAction
Barbearian
2018
Est. copies
≈ 3k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$10k–$26k after Steam's cut $17k–$40k before the cut
$12.99
88 reviews
Mostly Positive
Hack and SlashLooter Shooter
Game Of Mafia
2021
Est. copies
≈ 4k–6k
too small to compare
SteamSpy under 20k
Est. revenue
$10k–$27k after Steam's cut $18k–$41k before the cut
$9.99
147 reviews
Mostly Positive
ActionIdler
Fearmonium
2021
Est. copies
≈ 14k–23k
too small to compare
SteamSpy under 20k
Est. revenue
$50k–$136k after Steam's cut $92k–$209k before the cut
$12.99
570 reviews
Very Positive
MetroidvaniaAction-Adventure
Amber Tail Adventure
2017
Est. copies
≈ 6k–9k
too small to compare
SteamSpy 200k–500k
Est. revenue
$8k–$21k after Steam's cut $14k–$32k before the cut
$4.99
165 reviews
Mostly Positive
ActionAdventure
The Wonderful 101: Remastered
2020
Est. copies
≈ 22k–36k
SteamSpy under 20k
Est. revenue
$183k–$493k after Steam's cut $333k–$758k before the cut
$30.00
896 reviews
Very Positive
ActionAdventure

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