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How many copies did MagicalGirl Mimi sell?

Estimated copies sold
≈ 25–40
$55–$146 after Steam's cut $100–$224 before the cut
from 1 reviews (1 user reviews)
Thin evidence: 1 review. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left MagicalGirl Mimi out and predicted the genre from its 8 similar games. Every figure here, including MagicalGirl Mimi's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.1M–4.8M
best case 7.3M (Dead Cells)
Games like MagicalGirl Mimi

The middle of these games

≈ 2.1M–4.8M copies

≈ $34.7M–$62.7M after Steam's cut

from ~73k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Dead Cells at ≈ 5.6M–9.0M copies, ≈ $38.2M–$102.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 194 reviews in their first month; the spread ran 1 to 73k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (6 of 8) and Rogue-lite (5 of 8).
The winners
Winners here lead with Action Roguelike + Metroidvania, priced around $25.
The era
The games you compared span 2016 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Abiko The Miko
2020
Est. copies
≈ 99–161
too small to compare
SteamSpy under 20k
Est. revenue
$218–$585 after Steam's cut $396–$900 before the cut
$7.99
4 reviews
4 user reviews
Action RoguelikeExploration
Microsoft Flight Simulator (2020) 40th Anniversary Edition
2026
Est. copies
≈ 1.8M–2.9M
SteamSpy 2M–5M
Est. revenue
$29.8M–$80.0M after Steam's cut $54.1M–$123.1M before the cut
$59.99
73k reviews
Mostly Positive
SimulationFlight
Switchcars
2021
Est. copies
≈ 12k–19k
too small to compare
SteamSpy 20k–50k
Est. revenue
$29k–$77k after Steam's cut $52k–$118k before the cut
$8.99
467 reviews
Very Positive
Action RoguelikeAction
Dead Cells
2018
Est. copies
≈ 5.6M–9.0M
2.5x vs typical
SteamSpy 5M–10M
Est. revenue
$38.2M–$102.8M after Steam's cut $69.5M–$158.2M before the cut
$24.99
183k reviews
Overwhelmingly Positive
AdventureAction Roguelike
Lux mina
2021
Est. copies
≈ 50–81
too small to compare
SteamSpy under 20k
Est. revenue
$138–$368 after Steam's cut $250–$566 before the cut
$9.99
2 reviews
2 user reviews
Early AccessRogue-lite
Captain Jackson
2021
Est. copies
≈ 174–282
too small to compare
SteamSpy under 20k
Est. revenue
$95–$255 after Steam's cut $173–$393 before the cut
$1.99
7 reviews
7 user reviews
Side ScrollerAction Roguelike
Stellar Interface
2016
Est. copies
≈ 9k–15k
too small to compare
SteamSpy 20k–50k
Est. revenue
$33k–$89k after Steam's cut $61k–$138k before the cut
$12.99
224 reviews
Mostly Positive
Bullet HellShoot 'Em Up
Skul: The Hero Slayer
2021
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.1M after Steam's cut $14.3M–$32.5M before the cut
$19.99
58k reviews
Very Positive
IndieAction

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