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How many copies did Cube Worlds Survival sell?

Estimated copies sold
≈ 1k–2k
$284–$762 after Steam's cut $516–$1k before the cut
from 42 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cube Worlds Survival out and predicted the genre from its 4 similar games. Every figure here, including Cube Worlds Survival's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 168k–405k
best case 517k (EVERSPACE™)
Games like Cube Worlds Survival

The middle of these games

≈ 168k–405k copies

≈ $1.0M–$2.1M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 4 of your similar games are hits.

From a small set, so take it as a sketch.

Best case: EVERSPACE™ at ≈ 394k–641k copies, ≈ $2.2M–$5.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Action Roguelike (4 of 4) and Rogue-like (2 of 4).
The winners
Winners here lead with Space + Action Roguelike, priced around $20.
The era
None of the games you compared shipped in the last two years; the newest is from 2020. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SKYHILL
2015
Est. copies
≈ 280k–456k
SteamSpy 200k–500k
Est. revenue
$770k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$9.99
6k reviews
Mostly Positive
SurvivalAction Roguelike
Atomicrops
2020
Est. copies
≈ 157k–255k
SteamSpy 200k–500k
Est. revenue
$646k–$1.7M after Steam's cut $1.2M–$2.7M before the cut
$14.99
6k reviews
Very Positive
ActionIndie
EVERSPACE™
2017
Est. copies
≈ 394k–641k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before the cut
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike
BELOW
2018
Est. copies
≈ 42k–68k
SteamSpy under 20k
Est. revenue
$286k–$768k after Steam's cut $519k–$1.2M before the cut
$24.99
1k reviews
Mostly Positive
Open WorldAction

Sizing up your own game? See what its genre can realistically do before you build it.