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How many copies did SOK PRO sell?

Estimated copies sold
≈ 2k–3k
$2k–$6k after Steam's cut $4k–$9k before the cut
from 66 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SOK PRO out and predicted the genre from its 8 similar games. Every figure here, including SOK PRO's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–3k
best case 15k (DUSK '82: ULTIMATE EDITION)
Games like SOK PRO

The middle of these games

≈ 1k–3k copies

≈ $1k–$5k after Steam's cut

from ~51 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: DUSK '82: ULTIMATE EDITION at ≈ 11k–18k copies, ≈ $21k–$58k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 20 reviews in their first month; the spread ran 14 to 120.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Sokoban (7 of 8).
The winners
Winners here lead with Puzzle + Arcade, priced around $7. The breakout hits carry Adventure + Level Editor + Grid-Based Movement; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Chip's Challenge 2
2015
Est. copies
≈ 7k–12k
2.9x vs typical
SteamSpy 20k–50k
Est. revenue
$10k–$27k after Steam's cut $18k–$41k before the cut
$4.99
148 reviews
Very Positive
PuzzleStrategy
SokoFrog
2022
Est. copies
≈ 3k–4k
2.1x vs typical
SteamSpy 20k–50k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$2.99
108 reviews
Very Positive
SokobanPuzzle
SNIKS
2020
Est. copies
≈ 868–1k
SteamSpy under 20k
Est. revenue
$714–$2k after Steam's cut $1k–$3k before the cut
$2.99
35 reviews
Positive
CasualIndie
SokoPenguin
2024
Est. copies
≈ 2k–3k
1.5x vs typical
SteamSpy 20k–50k
Est. revenue
$783–$2k after Steam's cut $1k–$3k before the cut
$1.49
77 reviews
Very Positive
SokobanPuzzle
Little Monki
2023
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
Est. revenue
$277–$744 after Steam's cut $503–$1k before the cut
$0.99
41 reviews
Positive
CasualSokoban
DUSK '82: ULTIMATE EDITION
2021
Est. copies
≈ 11k–18k
8.8x vs typical
SteamSpy 50k–100k
Est. revenue
$21k–$58k after Steam's cut $39k–$89k before the cut
$6.99
449 reviews
Very Positive
Puzzle2D
Sandy's Great Escape
2023
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$9.99
51 reviews
Very Positive
IndiePuzzle
Sokobalien
2022
Est. copies
≈ 868–1k
SteamSpy 20k–50k
Est. revenue
$475–$1k after Steam's cut $864–$2k before the cut
$1.99
35 reviews
Positive
SokobanPuzzle

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