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How big is Blaston?

Estimated owners
≈ 14k–23k
from 576 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Blaston out and predicted the genre from its 8 similar games. Every figure here, including Blaston's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.1M–4.7M
best case 64.7M (War Thunder)
Games like Blaston

The middle of these games

≈ 3.1M–4.7M copies

≈ $36.8M–$53.1M after Steam's cut

from ~81k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: War Thunder at ≈ 49.3M–80.1M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Building (3 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat, priced around $20. The breakout hits carry Free to Play + Vehicular Combat + World War II; a typical game here doesn't.
The era
The games you compared span 2013 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See what its genre can realistically do before you build it.