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How big is IdleOn - The Incremental MMO?

Estimated owners
≈ 736k–1.2M
from 30k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left IdleOn - The Incremental MMO out and predicted the genre from its 8 similar games. Every figure here, including IdleOn - The Incremental MMO's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 333k–875k
best case 861k (Leaf Blower Revolution - Idle Game)
Games like IdleOn - The Incremental MMO

The middle of these games

≈ 333k–875k copies

≈ $458k after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Leaf Blower Revolution - Idle Game at ≈ 656k–1.1M copies.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 114 to 3k.
The genre you'd be entering
Your set
Your set clusters on Clicker (7 of 8) and Idler (5 of 8).
The winners
Winners here lead with Idler + Clicker.
The era
The games you compared span 2014 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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2020
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2.1x vs typical
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Sizing up your own game? See what its genre can realistically do before you build it.