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How many copies did Unknown 9: Awakening sell?

Estimated copies sold
≈ 23k–38k
$128k–$344k after Steam's cut $233k–$529k before the cut
from 938 reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Unknown 9: Awakening out and predicted the genre from its 8 similar games. Every figure here, including Unknown 9: Awakening's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.8M–12.1M
best case 38.6M (Portal 2)
Games like Unknown 9: Awakening

The middle of these games

≈ 6.8M–12.1M copies

≈ $93.4M–$172.7M after Steam's cut

from ~188k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Female Protagonist (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Portal 2 at ≈ 29.4M–47.8M copies, ≈ $80.8M–$217.4M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Female Protagonist (4 of 8) and Story Rich (4 of 8).
The winners
Winners here lead with Platformer + Puzzle, priced around $10.
The era
The games you compared span 2011 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Split Fiction
2025
Est. copies
≈ 3.1M–5.1M
SteamSpy 2M–5M
Est. revenue
$43.1M–$115.8M after Steam's cut $78.3M–$178.1M before the cut
$49.99
126k reviews
Overwhelmingly Positive
Co-opSplit Screen
Assassin's Creed® Odyssey
2018
Est. copies
≈ 5.7M–9.3M
SteamSpy 5M–10M
Est. revenue
$94.2M–$253.2M after Steam's cut $171.3M–$389.6M before the cut
$59.99
188k reviews
Very Positive
Open WorldRPG
Portal 2
2011
Est. copies
≈ 29.4M–47.8M
2.5x vs typical
SteamSpy 5M–10M
Est. revenue
$80.8M–$217.4M after Steam's cut $147.0M–$334.4M before the cut
$9.99
466k reviews
Overwhelmingly Positive
It Takes Two
2021
Est. copies
≈ 6.7M–10.8M
SteamSpy 5M–10M
Est. revenue
$73.2M–$196.7M after Steam's cut $133.0M–$302.7M before the cut
$39.99
268k reviews
Overwhelmingly Positive
Co-opMultiplayer
Far Cry® 5
2018
Est. copies
≈ 5.7M–9.3M
SteamSpy 2M–5M
Est. revenue
$94.6M–$254.3M after Steam's cut $171.9M–$391.2M before the cut
$59.99
189k reviews
Very Positive
Open WorldAction-Adventure
Rise of the Tomb Raider™
2016
Est. copies
≈ 6.5M–10.5M
SteamSpy 2M–5M
Est. revenue
$53.2M–$143.0M after Steam's cut $96.7M–$220.1M before the cut
$29.99
155k reviews
Very Positive
AdventureAction
Soundpad
2017
Est. copies
≈ 3.6M–5.8M
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.2M after Steam's cut $8.9M–$20.3M before the cut
$4.99
104k reviews
Overwhelmingly Positive
UtilitiesAudio Production
Tomb Raider Game of the Year
2013
Est. copies
≈ 17.0M–27.6M
SteamSpy 5M–10M
Est. revenue
$93.5M–$251.3M after Steam's cut $169.9M–$386.6M before the cut
$19.99
269k reviews
Overwhelmingly Positive
AdventureAction

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