Sign in
wishvane

How many copies did Snail Simulator sell?

Estimated copies sold
≈ 40k–65k
$55k–$147k after Steam's cut $99k–$226k before the cut
from 2k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Snail Simulator out and predicted the genre from its 8 similar games. Every figure here, including Snail Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 46k–532k
best case 2.4M (A Hat in Time)
Games like Snail Simulator

The middle of these games

≈ 46k–532k copies

≈ $185k–$815k after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: A Hat in Time at ≈ 1.8M–3.0M copies, ≈ $15.1M–$40.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 678 reviews in their first month; the spread ran 214 to 3k.
The genre you'd be entering
Your set
Your set clusters on Collectathon (6 of 8) and Crafting (4 of 8).
The winners
Winners here lead with 3D Platformer + Collectathon, priced around $30.
The era
The games you compared span 2017 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Leaf Blower Revolution - Idle Game
2020
Est. copies
≈ 656k–1.1M
4.2x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
26k reviews
Very Positive
IdlerClicker
Rise of Gun
2024
Est. copies
≈ 28k–46k
SteamSpy 20k–50k
Est. revenue
$101k–$270k after Steam's cut $183k–$416k before the cut
$12.99
1k reviews
Very Positive
Life SimSimulation
Seal World
2023
Est. copies
≈ 30k–49k
SteamSpy 20k–50k
Est. revenue
$41k–$111k after Steam's cut $75k–$171k before the cut
$4.99
1k reviews
Overwhelmingly Positive
ComedyCute
Atelier Ryza: Ever Darkness & the Secret Hideout
2019
Est. copies
≈ 253k–412k
SteamSpy 100k–200k
Est. revenue
Free
Free
9k reviews
Very Positive
JRPGExploration
Atelier Ryza 2: Lost Legends & the Secret Fairy
2021
Est. copies
≈ 94k–152k
SteamSpy 50k–100k
Est. revenue
Free
Free
4k reviews
Very Positive
ExplorationCollectathon
Lunch Lady
2021
Est. copies
≈ 322k–523k
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$442k–$1.2M after Steam's cut $804k–$1.8M before the cut
$4.99
13k reviews
Very Positive
HorrorOnline Co-Op
A Hat in Time
2017
Est. copies
≈ 1.8M–3.0M
8.5x vs typical
SteamSpy 500k–1M
Est. revenue
$15.1M–$40.7M after Steam's cut $27.5M–$62.7M before the cut
$29.99
53k reviews
Overwhelmingly Positive
Cute3D Platformer
Here Comes Niko!
2021
Est. copies
≈ 37k–60k
SteamSpy 100k–200k
Est. revenue
$254k–$683k after Steam's cut $462k–$1.1M before the cut
$24.99
1k reviews
Very Positive
CuteRelaxing

Sizing up your own game? See what its genre can realistically do before you build it.