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wishvane

How many copies did Go Home sell?

Estimated copies sold
≈ 50–81
$14–$36 after Steam's cut $25–$56 before the cut
from 2 reviews (2 user reviews)
Thin evidence: 2 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Go Home out and predicted the genre from its 8 similar games. Every figure here, including Go Home's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 21k–54k
best case 242k (Samorost 2)
Games like Go Home

The middle of these games

≈ 21k–54k copies

≈ $8k–$163k after Steam's cut

from ~858 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Samorost 2 at ≈ 184k–300k copies, ≈ $253k–$680k after Steam's cut.

What it took to get here
About half the games that made it here had over 60 reviews in their first month; the spread ran 24 to 314.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Puzzle (6 of 8) and Hidden Object (4 of 8).
The winners
Winners here lead with Point & Click + Exploration, priced around $5.
The era
The games you compared span 2009 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dogs Organized Neatly
2021
Est. copies
≈ 37k–60k
1.7x vs typical
SteamSpy 20k–50k
Est. revenue
$31k–$82k after Steam's cut $56k–$126k before the cut
$2.99
1k reviews
Overwhelmingly Positive
CasualDog
100 hidden dogs
2021
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before the cut
$0.99
578 reviews
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CasualAdventure
100 hidden cats 2
2021
Est. copies
≈ 24k–40k
SteamSpy 100k–200k
Est. revenue
$7k–$18k after Steam's cut $12k–$27k before the cut
$0.99
982 reviews
Very Positive
CatsHidden Object
Don't Disturb
2016
Est. copies
≈ 31k–50k
SteamSpy 100k–200k
Est. revenue
$34k–$90k after Steam's cut $61k–$139k before the cut
$3.99
734 reviews
Very Positive
Side ScrollerExploration
Mushroom Cats 2
2020
Est. copies
≈ 14k–23k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $7k–$16k before the cut
$0.99
582 reviews
Overwhelmingly Positive
CatsHidden Object
Samorost 2
2009
Est. copies
≈ 184k–300k
3.4x vs typical
SteamSpy 200k–500k
Est. revenue
$253k–$680k after Steam's cut $460k–$1.0M before the cut
$4.99
3k reviews
Very Positive
Point & ClickCasual
FIND ALL
2021
Est. copies
≈ 17k–27k
SteamSpy 20k–50k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before the cut
$0.99
673 reviews
Very Positive
Hidden ObjectCasual
Sam & Max Save the World
2020
Est. copies
≈ 52k–84k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$283k–$762k after Steam's cut $515k–$1.2M before the cut
$19.99
2k reviews
Very Positive
AdventurePoint & Click

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