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How big is Winning Love by Daylight [Ep 1 Demo]?

Estimated owners
≈ 3k–6k
from 139 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Winning Love by Daylight [Ep 1 Demo] out and predicted the genre from its 8 similar games. Every figure here, including Winning Love by Daylight [Ep 1 Demo]'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 200k–247k
best case 478k (A Date with Death)
Games like Winning Love by Daylight [Ep 1 Demo]

The middle of these games

≈ 200k–247k copies

≈ $907k–$2.0M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: A Date with Death at ≈ 364k–592k copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 922 to 3k.
The genre you'd be entering
Your set
Your set clusters on Dating Sim (8 of 8) and Romance (6 of 8).
The winners
Winners here lead with Character Customization + Dating Sim. The breakout hits carry Character Customization + Free to Play + Choices Matter; a typical game here doesn't.
The era
The games you compared span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Our Life: Beginnings & Always
2020
Est. copies
≈ 340k–553k
2.2x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
14k reviews
Overwhelmingly Positive
Visual NovelRomance
STORY OF SEASONS: Friends of Mineral Town
2020
Est. copies
≈ 142k–231k
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.5M before the cut
$39.99
6k reviews
Very Positive
A Date with Death
2023
Est. copies
≈ 364k–592k
2.3x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
15k reviews
Overwhelmingly Positive
Dating SimVisual Novel
Hooked on You: A Dead by Daylight Dating Sim™
2022
Est. copies
≈ 168k–274k
SteamSpy 200k–500k
Est. revenue
$463k–$1.2M after Steam's cut $841k–$1.9M before the cut
$9.99
7k reviews
Very Positive
Amorous
2018
Est. copies
≈ 317k–516k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
10k reviews
Very Positive
Sexual ContentNudity
Dream Daddy: A Dad Dating Simulator
2017
Est. copies
≈ 215k–350k
SteamSpy 1M–2M
Est. revenue
$888k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$14.99
6k reviews
Very Positive
LGBTQ+Dating Sim
Blush Blush
2020
Est. copies
≈ 188k–306k
SteamSpy 500k–1M
Est. revenue
Free
Free
8k reviews
Very Positive
Sexual ContentLGBTQ+
Monster Prom 2: Monster Camp
2020
Est. copies
≈ 152k–247k
SteamSpy 200k–500k
Est. revenue
$501k–$1.3M after Steam's cut $912k–$2.1M before the cut
$11.99
6k reviews
Overwhelmingly Positive
Dating SimLGBTQ+

Sizing up your own game? See what its genre can realistically do before you build it.