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How many copies did KINGDOM of the DEAD sell?

Estimated copies sold
≈ 10k–17k
$43k–$115k after Steam's cut $78k–$177k before the cut
from 418 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left KINGDOM of the DEAD out and predicted the genre from its 8 similar games. Every figure here, including KINGDOM of the DEAD's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 230k–306k
best case 1.0M (DUSK)
Games like KINGDOM of the DEAD

The middle of these games

≈ 230k–306k copies

≈ $1.2M–$2.2M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: DUSK at ≈ 774k–1.3M copies, ≈ $4.3M–$11.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 2k to 4k.
The genre you'd be entering
Your set
Your set clusters on FPS (8 of 8) and Boomer Shooter (7 of 8).
The winners
Winners here lead with Boomer Shooter + FPS, priced around $20. The breakout hits carry Fast-Paced + Old School + Horror; a typical game here doesn't.
The era
The games you compared span 2007 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DUSK
2018
Est. copies
≈ 774k–1.3M
3.9x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.4M after Steam's cut $7.7M–$17.6M before the cut
$19.99
25k reviews
Overwhelmingly Positive
Boomer ShooterFPS
CULTIC
2022
Est. copies
≈ 215k–349k
SteamSpy 200k–500k
Est. revenue
$590k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$9.99
9k reviews
Overwhelmingly Positive
Boomer ShooterFPS
Quake II
2007
Est. copies
≈ 654k–1.1M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$9.99
10k reviews
Overwhelmingly Positive
FPSClassic
Prodeus
2022
Est. copies
≈ 203k–330k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.5M–$5.8M before the cut
$24.99
8k reviews
Very Positive
Boomer ShooterFPS
Project Warlock
2018
Est. copies
≈ 189k–306k
SteamSpy 200k–500k
Est. revenue
$622k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$12.00
6k reviews
Very Positive
Boomer ShooterFPS
Nightmare Reaper
2022
Est. copies
≈ 94k–153k
SteamSpy 200k–500k
Est. revenue
$645k–$1.7M after Steam's cut $1.2M–$2.7M before the cut
$24.99
4k reviews
Very Positive
Boomer ShooterFPS
Quake 4
2011
Est. copies
≈ 252k–409k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$14.99
4k reviews
Very Positive
FPSAction
HROT
2023
Est. copies
≈ 161k–262k
SteamSpy 200k–500k
Est. revenue
$887k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$19.99
7k reviews
Overwhelmingly Positive
RetroFPS

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