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How many copies did Circus Electrique sell?

Estimated copies sold
≈ 7k–11k
$38k–$101k after Steam's cut $68k–$156k before the cut
from 276 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Circus Electrique out and predicted the genre from its 8 similar games. Every figure here, including Circus Electrique's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 77k–117k
best case 480k (Symphony of War: The Nephilim Saga)
Games like Circus Electrique

The middle of these games

≈ 77k–117k copies

≈ $593k–$906k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Symphony of War: The Nephilim Saga at ≈ 366k–594k copies, ≈ $2.0M–$5.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 1k to 3k.
The genre you'd be entering
Your set
Your set clusters on Strategy RPG (8 of 8) and Tactical RPG (8 of 8).
The winners
Winners here lead with Tactical RPG + Strategy RPG, priced around $30.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Legends of Eisenwald
2015
Est. copies
≈ 89k–145k
SteamSpy 100k–200k
Est. revenue
$491k–$1.3M after Steam's cut $893k–$2.0M before the cut
$19.99
2k reviews
Mostly Positive
Tactical RPGTurn-Based
Tactics Ogre: Reborn
2022
Est. copies
≈ 114k–185k
2.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.5M before the cut
$49.99
5k reviews
Mostly Positive
Tactical RPGTurn-Based Tactics
Agarest: Generations of War
2014
Est. copies
≈ 105k–170k
SteamSpy 100k–200k
Est. revenue
$431k–$1.2M after Steam's cut $784k–$1.8M before the cut
$14.99
2k reviews
Mostly Positive
JRPGTactical RPG
Symphony of War: The Nephilim Saga
2022
Est. copies
≈ 366k–594k
7.9x vs typical
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.4M after Steam's cut $3.7M–$8.3M before the cut
$19.99
15k reviews
Very Positive
Tactical RPGRPG
Inkbound
2024
Est. copies
≈ 100k–162k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$822k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$29.99
4k reviews
Very Positive
Tactical RPGTurn-Based Tactics
Disgaea 2 PC
2017
Est. copies
≈ 59k–95k
SteamSpy 100k–200k
Est. revenue
$322k–$865k after Steam's cut $585k–$1.3M before the cut
$19.99
2k reviews
Very Positive
RPGStrategy RPG
Persona 5 Tactica
2023
Est. copies
≈ 54k–88k
SteamSpy 50k–100k
Est. revenue
$896k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$59.99
2k reviews
Mostly Positive
RPGStrategy
大千世界
2020
Est. copies
≈ 59k–95k
SteamSpy 200k–500k
Est. revenue
$64k–$173k after Steam's cut $117k–$266k before the cut
$3.99
2k reviews
Very Positive
RPGOpen World

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