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How many copies did Mimir's Recruit sell?

Estimated copies sold
≈ 372–605
$204–$548 after Steam's cut $370–$843 before the cut
from 15 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mimir's Recruit out and predicted the genre from its 8 similar games. Every figure here, including Mimir's Recruit's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–9k
best case 645k (Zup! S)
Games like Mimir's Recruit

The middle of these games

≈ 2k–9k copies

≈ $2k–$8k after Steam's cut

from ~98 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Zup! S at ≈ 492k–799k copies, ≈ $269k–$723k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 12 reviews in their first month; the spread ran 11 to 27.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Trading Card Game (5 of 8).
The winners
Winners here lead with Puzzle + Physics, priced around $2. The breakout hits carry Physics + Minimalist + Indie; a typical game here doesn't.
The era
The games you compared span 2015 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Pythagoria
2016
Est. copies
≈ 11k–18k
2.6x vs typical
SteamSpy 20k–50k
Est. revenue
$6k–$16k after Steam's cut $11k–$24k before the cut
$1.99
259 reviews
Mostly Positive
PuzzleEducation
Zup! S
2018
Est. copies
≈ 492k–799k
165x vs typical
SteamSpy 200k–500k
Est. revenue
$269k–$723k after Steam's cut $489k–$1.1M before the cut
$1.99
16k reviews
Overwhelmingly Positive
PuzzleCasual
BlackJack Math
2020
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$662–$2k after Steam's cut $1k–$3k before the cut
$0.99
98 reviews
Very Positive
SolitaireTrading Card Game
SEARCH ALL - CANDY
2021
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before the cut
$2.99
74 reviews
Very Positive
ExplorationTrading Card Game
Tinboy
2015
Est. copies
≈ 25k–41k
5.2x vs typical
SteamSpy 50k–100k
Est. revenue
$34k–$93k after Steam's cut $63k–$142k before the cut
$4.99
514 reviews
Mixed
Side ScrollerTrading Card Game
Animals Memory: Cats
2018
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$3.99
99 reviews
Very Positive
CasualIndie
Animals Memory: Dinosaurs
2018
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$8k before the cut
$3.99
56 reviews
Very Positive
CasualIndie
SEARCH ALL - SEASHELLS
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$2.99
50 reviews
Very Positive
ExplorationTrading Card Game

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