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How many copies did Children of the Nile: Enhanced Edition sell?

Estimated copies sold
≈ 30k–48k
$65k–$176k after Steam's cut $119k–$271k before the cut
from 471 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Children of the Nile: Enhanced Edition out and predicted the genre from its 8 similar games. Every figure here, including Children of the Nile: Enhanced Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 974k–2.0M
best case 3.0M (Manor Lords)
Games like Children of the Nile: Enhanced Edition

The middle of these games

≈ 974k–2.0M copies

≈ $16.3M–$23.2M after Steam's cut

from ~32k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Manor Lords at ≈ 2.3M–3.7M copies, ≈ $24.8M–$66.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 18k reviews in their first month; the spread ran 12k to 44k.
The genre you'd be entering
Your set
Your set clusters on City Builder (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $40. The breakout hits carry Base-Building + Medieval + Grand Strategy; a typical game here doesn't.
The era
The games you compared span 2012 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Age of Empires® III (2007)
2012
Est. copies
≈ 2.0M–3.3M
SteamSpy 2M–5M
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Free
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32k reviews
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StrategyRTS
Foundation
2025
Est. copies
≈ 599k–973k
SteamSpy 500k–1M
Est. revenue
$5.8M–$15.5M after Steam's cut $10.5M–$23.8M before the cut
$34.99
24k reviews
Very Positive
Imperator: Rome
2019
Est. copies
≈ 774k–1.3M
SteamSpy 1M–2M
Est. revenue
$8.5M–$22.9M after Steam's cut $15.5M–$35.2M before the cut
$39.99
27k reviews
Mixed
StrategyGrand Strategy
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
2.8x vs typical
SteamSpy 2M–5M
Est. revenue
$24.8M–$66.6M after Steam's cut $45.0M–$102.4M before the cut
$39.99
91k reviews
Very Positive
StrategyCity Builder
Banished
2014
Est. copies
≈ 2.4M–3.9M
SteamSpy 2M–5M
Est. revenue
$13.3M–$35.8M after Steam's cut $24.2M–$55.1M before the cut
$19.99
43k reviews
Very Positive
HUMANKIND™
2021
Est. copies
≈ 709k–1.2M
SteamSpy 1M–2M
Est. revenue
$9.8M–$26.2M after Steam's cut $17.7M–$40.3M before the cut
$49.99
29k reviews
Mixed
StrategyTurn-Based Strategy
Anno 1800
2019
Est. copies
≈ 927k–1.5M
SteamSpy 1M–2M
Est. revenue
$15.3M–$41.1M after Steam's cut $27.8M–$63.2M before the cut
$59.99
32k reviews
Very Positive
City BuilderStrategy
Transport Fever 2
2019
Est. copies
≈ 934k–1.5M
SteamSpy 1M–2M
Est. revenue
$10.3M–$27.6M after Steam's cut $18.7M–$42.5M before the cut
$39.99
32k reviews
Very Positive
SimulationStrategy

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