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How many copies did Epic Fantasy Battle Simulator sell?

Estimated copies sold
≈ 11k–18k
$31k–$84k after Steam's cut $57k–$129k before the cut
from 458 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Epic Fantasy Battle Simulator out and predicted the genre from its 8 similar games. Every figure here, including Epic Fantasy Battle Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 17.3M–44.2M
best case 124.1M (PUBG: BATTLEGROUNDS)
Games like Epic Fantasy Battle Simulator

The middle of these games

≈ 17.3M–44.2M copies

≈ $133.2M–$293.7M after Steam's cut

from ~612k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: PUBG: BATTLEGROUNDS at ≈ 94.5M–153.6M copies.

The genre you'd be entering
Your set
Your set clusters on Survival (7 of 8) and Open World (6 of 8).
The winners
Winners here lead with Survival + Shooter.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 10M–20M
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SurvivalMultiplayer
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≈ 30.8M–50.0M
1.7x vs typical
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MatureUtilities
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2018
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≈ 14.2M–23.1M
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SurvivalOpen World
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≈ 9.9M–16.1M
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SurvivalZombies
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≈ 94.5M–153.6M
4.5x vs typical
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Free
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SurvivalShooter
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≈ 22.6M–36.7M
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SurvivalOpen World Survival Craft
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2018
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≈ 20.7M–33.6M
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$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival

Sizing up your own game? See what its genre can realistically do before you build it.