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How many copies did DarkTimes: Wrath of the Raven sell?

Estimated copies sold
≈ 174–282
$382–$1k after Steam's cut $695–$2k before the cut
from 7 reviews (7 user reviews)
Thin evidence: 7 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DarkTimes: Wrath of the Raven out and predicted the genre from its 8 similar games. Every figure here, including DarkTimes: Wrath of the Raven's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–1.6M
best case 1.5M (Inside the Backrooms)
Games like DarkTimes: Wrath of the Raven

The middle of these games

≈ 1.1M–1.6M copies

≈ $3.7M–$4.3M after Steam's cut

from ~24k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Horror (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Inside the Backrooms at ≈ 1.2M–1.9M copies, ≈ $2.2M–$6.0M after Steam's cut.

What it took to get here
The games that made it here had under 392 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Horror (4 of 8) and Top-Down Shooter (4 of 8).
The winners
Winners here lead with Horror + Survival Horror, priced around $7.
The era
The games you compared span 1997 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Inside the Backrooms
2022
Est. copies
≈ 1.2M–1.9M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$2.2M–$6.0M after Steam's cut $4.1M–$9.2M before the cut
$6.99
47k reviews
Mostly Positive
HorrorMultiplayer
We Were Here Together
2019
Est. copies
≈ 509k–827k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$12.99
18k reviews
Very Positive
PuzzleOnline Co-Op
Hatred
2015
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before the cut
$5.99
30k reviews
Very Positive
GoreViolent
POSTAL
1997
Est. copies
≈ 911k–1.5M
SteamSpy 2M–5M
Est. revenue
Free
Free
14k reviews
Very Positive
HorrorVillain Protagonist
Keyboard Warrior: Dreamstate
2022
Est. copies
≈ 347–564
too small to compare
SteamSpy under 20k
Est. revenue
$667–$2k after Steam's cut $1k–$3k before the cut
$6.99
14 reviews
Positive
Action RoguelikeArtificial Intelligence
LUMbA: REDUX
2022
Est. copies
≈ 595–967
too small to compare
SteamSpy 20k–50k
Est. revenue
$817–$2k after Steam's cut $1k–$3k before the cut
$4.99
24 reviews
Positive
Bullet HellShoot 'Em Up
An Agonized Mind
2024
Est. copies
≈ 25–40
too small to compare
SteamSpy under 20k
Est. revenue
$14–$36 after Steam's cut $25–$56 before the cut
$1.99
1 reviews
1 user reviews
Pillars of Sorrow
2022
Est. copies
≈ 149–242
too small to compare
SteamSpy under 20k
Est. revenue
$205–$549 after Steam's cut $372–$845 before the cut
$4.99
6 reviews
6 user reviews
Psychological HorrorAtmospheric

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