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How big is X8?

Estimated owners
≈ 5k–8k
from 196 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left X8 out and predicted the genre from its 8 similar games. Every figure here, including X8's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–10k
best case 436k (SUPERHOT VR)
Games like X8

The middle of these games

≈ 4k–10k copies

≈ $60k–$147k after Steam's cut

from ~204 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: SUPERHOT VR at ≈ 332k–540k copies, ≈ $2.3M–$6.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 149 reviews in their first month; the spread ran 50 to 304.
The genre you'd be entering
Your set
Your set clusters on Shooter (7 of 8) and VR (7 of 8).
The winners
Winners here lead with VR + Shooter, priced around $25. The breakout hits carry Bullet Time + Puzzle + Time Manipulation; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SUPERHOT VR
2017
Est. copies
≈ 332k–540k
47x vs typical
SteamSpy 1M–2M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.2M–$9.5M before the cut
$24.99
10k reviews
Very Positive
VRShooter
oVRshot
2018
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
Free
Free
70 reviews
Very Positive
Arena ShooterHero Shooter
Brazen Blaze -3vs3 Brawl Arena-
2024
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
Free
Free
107 reviews
Very Positive
VRArena Shooter
Federation77
2022
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$8k–$22k after Steam's cut $15k–$34k before the cut
$9.99
119 reviews
Mostly Positive
Arena ShooterCyberpunk
AGAINST
2025
Est. copies
≈ 8k–13k
1.5x vs typical
SteamSpy under 20k
Est. revenue
$43k–$116k after Steam's cut $78k–$178k before the cut
$19.99
316 reviews
Mostly Positive
ShooterAction
The Living Remain
2025
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$41k–$110k after Steam's cut $74k–$169k before the cut
$19.99
300 reviews
Mostly Positive
VRAction-Adventure
Arken Age
2025
Est. copies
≈ 17k–28k
3.4x vs typical
SteamSpy under 20k
Est. revenue
$189k–$509k after Steam's cut $344k–$783k before the cut
$39.99
694 reviews
Very Positive
VRAdventure
Larcenauts
2021
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
Free
Free
204 reviews
Mostly Positive
VRAction

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