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wishvane

How many copies did SnowRocket sell?

Estimated copies sold
≈ 99–161
$136–$365 after Steam's cut $247–$562 before the cut
from 4 reviews (4 user reviews)
Thin evidence: 4 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SnowRocket out and predicted the genre from its 8 similar games. Every figure here, including SnowRocket's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 44k–54k
best case 68k (MX vs ATV All Out)
Games like SnowRocket

The middle of these games

≈ 44k–54k copies

≈ $426k–$470k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: MX vs ATV All Out at ≈ 52k–84k copies, ≈ $568k–$1.5M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Motocross (8 of 8) and Motorbike (8 of 8).
The winners
Winners here lead with Racing + Sports, priced around $25. The breakout hits carry Offroad + ATV + Open World; a typical game here doesn't.
The era
The games you compared span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Monster Energy Supercross - The Official Videogame
2018
Est. copies
≈ 32k–52k
too small to compare
SteamSpy 50k–100k
Est. revenue
$176k–$474k after Steam's cut $321k–$729k before the cut
$19.99
1k reviews
Very Positive
SportsSimulation
Monster Energy Supercross - The Official Videogame 3
2020
Est. copies
≈ 34k–55k
SteamSpy 50k–100k
Est. revenue
$231k–$620k after Steam's cut $420k–$955k before the cut
$24.99
1k reviews
Very Positive
SportsRacing
MXGP 2021 - The Official Motocross Videogame
2021
Est. copies
≈ 31k–51k
SteamSpy 20k–50k
Est. revenue
$346k–$931k after Steam's cut $629k–$1.4M before the cut
$39.99
1k reviews
Very Positive
RacingSimulation
MXGP 2019 - The Official Motocross Videogame
2019
Est. copies
≈ 37k–60k
SteamSpy 100k–200k
Est. revenue
$255k–$685k after Steam's cut $463k–$1.1M before the cut
$24.99
1k reviews
Very Positive
SimulationRacing
MX vs ATV All Out
2018
Est. copies
≈ 52k–84k
SteamSpy 200k–500k
Est. revenue
$568k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
$39.99
2k reviews
Very Positive
RacingSports
MXGP - The Official Motocross Videogame
2014
Est. copies
≈ 92k–149k
SteamSpy 200k–500k
Est. revenue
$252k–$678k after Steam's cut $458k–$1.0M before the cut
$9.99
2k reviews
Very Positive
RacingSports
MXGP PRO
2018
Est. copies
≈ 41k–67k
SteamSpy 100k–200k
Est. revenue
$226k–$608k after Steam's cut $411k–$935k before the cut
$19.99
1k reviews
Very Positive
SimulationRacing
MXGP3 - The Official Motocross Videogame
2017
Est. copies
≈ 45k–73k
SteamSpy 100k–200k
Est. revenue
$247k–$664k after Steam's cut $449k–$1.0M before the cut
$19.99
1k reviews
Very Positive
RacingSimulation

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