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How many copies did Six Faces | Overpower sell?

Estimated copies sold
≈ 546–887
$299–$803 after Steam's cut $543–$1k before the cut
from 22 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Six Faces | Overpower out and predicted the genre from its 8 similar games. Every figure here, including Six Faces | Overpower's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 104k–239k
best case 373k (Biped)
Games like Six Faces | Overpower

The middle of these games

≈ 104k–239k copies

≈ $166k–$1.4M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Biped at ≈ 284k–461k copies, ≈ $1.2M–$3.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 573 reviews in their first month; the spread ran 266 to 1k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (5 of 8) and Puzzle-Platformer (4 of 8).
The winners
Winners here lead with Character Customization + Emotional, priced around $15.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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IndiePuzzle

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