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How big is SurvivalIsLand?

Estimated owners
≈ 967–2k
from 39 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SurvivalIsLand out and predicted the genre from its 8 similar games. Every figure here, including SurvivalIsLand's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.5M–29.1M
best case 55.6M (Rust)
Games like SurvivalIsLand

The middle of these games

≈ 4.5M–29.1M copies

≈ $51.4M–$204.8M after Steam's cut

from ~250k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Rust at ≈ 42.4M–68.9M copies, ≈ $466.2M–$1253.5M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Building (8 of 8) and Open World (8 of 8).
The winners
Winners here lead with Survival + Crafting, priced around $40.
The era
The games you compared span 2017 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kenshi
2018
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$29.1M–$78.2M after Steam's cut $52.9M–$120.3M before the cut
$29.99
116k reviews
Overwhelmingly Positive
Open WorldSandbox
The Forest
2018
Est. copies
≈ 20.7M–33.6M
2.7x vs typical
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
ARK: Survival Evolved
2017
Est. copies
≈ 26.7M–43.4M
3.1x vs typical
SteamSpy 20M–50M
Est. revenue
$110.1M–$296.0M after Steam's cut $200.2M–$455.4M before the cut
$14.99
776k reviews
Very Positive
Open World Survival CraftSurvival
Scrap Mechanic
2026
Est. copies
≈ 3.0M–4.9M
SteamSpy 2M–5M
Est. revenue
$24.2M–$65.0M after Steam's cut $43.9M–$100.0M before the cut
$28.99
122k reviews
Very Positive
BuildingSandbox
Conan Exiles Enhanced
2018
Est. copies
≈ 3.6M–5.8M
SteamSpy 5M–10M
Est. revenue
$39.2M–$105.3M after Steam's cut $71.2M–$162.0M before the cut
$39.99
117k reviews
Mostly Positive
SurvivalOpen World
Raft
2022
Est. copies
≈ 9.4M–15.2M
1.5x vs typical
SteamSpy 10M–20M
Est. revenue
$51.5M–$138.4M after Steam's cut $93.6M–$213.0M before the cut
$19.99
378k reviews
Very Positive
SurvivalMultiplayer
Rust
2018
Est. copies
≈ 42.4M–68.9M
5.6x vs typical
SteamSpy 20M–50M
Est. revenue
$466.2M–$1253.5M after Steam's cut $847.6M–$1928.4M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
Hurtworld
2019
Est. copies
≈ 892k–1.4M
SteamSpy 500k–1M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.1M–$25.4M before the cut
$24.99
31k reviews
Mostly Positive

Sizing up your own game? See what its genre can realistically do before you build it.