Sign in
wishvane

How many copies did Paper Trail sell?

Estimated copies sold
≈ 24k–39k
$130k–$351k after Steam's cut $237k–$540k before the cut
from 957 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Paper Trail out and predicted the genre from its 8 similar games. Every figure here, including Paper Trail's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 694k–1.1M
best case 1.5M (We Were Here)
Games like Paper Trail

The middle of these games

≈ 694k–1.1M copies

≈ $1.5M–$3.1M after Steam's cut

from ~18k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Exploration (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: We Were Here at ≈ 1.1M–1.8M copies.

The genre you'd be entering
Your set
Your set clusters on Exploration (3 of 8) and Puzzle (3 of 8).
The winners
Winners here lead with Co-op + Escape Room.
The era
The games you compared span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mountain
2014
Est. copies
≈ 912k–1.5M
SteamSpy 500k–1M
Est. revenue
$248k–$668k after Steam's cut $452k–$1.0M before the cut
$0.99
16k reviews
Very Positive
SimulationIndie
Webbed
2021
Est. copies
≈ 378k–615k
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$9.99
15k reviews
Overwhelmingly Positive
2D PlatformerCute
Townscaper
2021
Est. copies
≈ 536k–871k
SteamSpy 1M–2M
Est. revenue
$883k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$5.99
22k reviews
Overwhelmingly Positive
ExperimentalBuilding
We Were Here Together
2019
Est. copies
≈ 509k–827k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$12.99
18k reviews
Very Positive
PuzzleOnline Co-Op
FAR: Lone Sails
2018
Est. copies
≈ 802k–1.3M
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.9M after Steam's cut $6.0M–$13.7M before the cut
$14.99
26k reviews
Overwhelmingly Positive
AtmosphericAdventure
Refunct
2015
Est. copies
≈ 852k–1.4M
SteamSpy 200k–500k
Est. revenue
$701k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$2.99
17k reviews
Overwhelmingly Positive
Parkour3D Platformer
Cat Goes Fishing
2015
Est. copies
≈ 803k–1.3M
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.2M after Steam's cut $2.8M–$6.4M before the cut
$6.99
16k reviews
Very Positive
FishingCats
We Were Here
2017
Est. copies
≈ 1.1M–1.8M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
33k reviews
Very Positive
Free to PlayCo-op

Sizing up your own game? See what its genre can realistically do before you build it.