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How many copies did Cook Serve Forever sell?

Estimated copies sold
≈ 12k–19k
$96k–$259k after Steam's cut $175k–$398k before the cut
from 471 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cook Serve Forever out and predicted the genre from its 8 similar games. Every figure here, including Cook Serve Forever's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 879–76k
best case 240k (Potionomics)
Games like Cook Serve Forever

The middle of these games

≈ 879–76k copies

≈ $10k–$588k after Steam's cut

from ~239 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Potionomics at ≈ 183k–297k copies, ≈ $1.3M–$3.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 43 reviews in their first month; the spread ran 2 to 2k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Time Management (5 of 8) and Female Protagonist (4 of 8).
The winners
Winners here lead with Deckbuilding + Dating Sim, priced around $25.
The era
The games you compared span 2017 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Somnium Eleven
2025
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
$681–$2k after Steam's cut $1k–$3k before the cut
$19.99
5 reviews
5 user reviews
SimulationDating Sim
Youtubers Life 2
2021
Est. copies
≈ 57k–92k
9.5x vs typical
SteamSpy 50k–100k
Est. revenue
$311k–$836k after Steam's cut $565k–$1.3M before the cut
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Life SimCharacter Customization
Little Goody Two Shoes
2023
Est. copies
≈ 62k–102k
11x vs typical
SteamSpy 100k–200k
Est. revenue
$343k–$923k after Steam's cut $624k–$1.4M before the cut
$19.99
3k reviews
Overwhelmingly Positive
AdventureRPG
Potionomics
2022
Est. copies
≈ 183k–297k
31x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$24.99
7k reviews
Very Positive
DeckbuildingDating Sim
Nights of Azure 2: Bride of the New Moon
2017
Est. copies
≈ 12k–20k
SteamSpy under 20k
Est. revenue
$202k–$543k after Steam's cut $367k–$836k before the cut
$59.99
356 reviews
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ExplorationTime Management
My Mad Scientist Roommate Turned Me Into Her Personal Robotic Battle Maiden?!?
2023
Est. copies
≈ 843–1k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before the cut
$29.99
34 reviews
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Time ManagementRPG
Bad Writer
2022
Est. copies
≈ 149–242
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Est. revenue
$245–$660 after Steam's cut $446–$1k before the cut
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6 user reviews
Time ManagementRogue-lite
Penny Larceny: Gig Economy Supervillain
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$11.99
122 reviews
Very Positive
Visual NovelLGBTQ+

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