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How many copies did SMYS : Show Me Your Stairs sell?

Estimated copies sold
≈ 397–645
$1k–$4k after Steam's cut $2k–$5k before the cut
from 16 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SMYS : Show Me Your Stairs out and predicted the genre from its 8 similar games. Every figure here, including SMYS : Show Me Your Stairs's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–3k
best case 2.4M (UNO)
Games like SMYS : Show Me Your Stairs

The middle of these games

≈ 1k–3k copies

≈ $2k–$11k after Steam's cut

from ~37 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: UNO at ≈ 1.9M–3.0M copies, ≈ $5.1M–$13.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 6 reviews in their first month; the spread ran 1 to 47.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on 4 Player Local (5 of 8) and Building (5 of 8).
The winners
Winners here lead with Card Game + Tabletop, priced around $12. The breakout hits carry Casual + Multiplayer + Funny; a typical game here doesn't.
The era
The games you compared span 2016 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

UNO
2017
Est. copies
≈ 1.9M–3.0M
1484x vs typical
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Tricky Towers
2016
Est. copies
≈ 686k–1.1M
452x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.7M before the cut
$14.99
16k reviews
Very Positive
WORLD OF ART JIGSAW PUZZLES
2020
Est. copies
≈ 4k–6k
4.0x vs typical
SteamSpy under 20k
Est. revenue
$11k–$29k after Steam's cut $20k–$45k before the cut
$10.99
145 reviews
Very Positive
PuzzleRelaxing
Blockships
2016
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$6.99
25 reviews
Positive
Early AccessLocal Multiplayer
Block'Em!
2022
Est. copies
≈ 3k–5k
3.3x vs typical
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$24k before the cut
$6.99
122 reviews
Very Positive
PvP4 Player Local
Bonkies
2018
Est. copies
≈ 1k–2k
SteamSpy 100k–200k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$14.99
43 reviews
Positive
BuildingPuzzle
Fore Score
2022
Est. copies
≈ 744–1k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$4.99
30 reviews
Positive
Fast-PacedMultiplayer
Splodge Royale
2021
Est. copies
≈ 198–322
SteamSpy 20k–50k
Est. revenue
$54–$145 after Steam's cut $98–$223 before the cut
$0.99
8 reviews
8 user reviews
Hero ShooterSplit Screen

Sizing up your own game? See what its genre can realistically do before you build it.