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How many copies did Crazy shark sell?

Estimated copies sold
≈ 298–484
$819–$2k after Steam's cut $1k–$3k before the cut
from 12 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Crazy shark out and predicted the genre from its 8 similar games. Every figure here, including Crazy shark's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 118k–622k
best case 8.6M (Vampire Survivors)
Games like Crazy shark

The middle of these games

≈ 118k–622k copies

≈ $310k–$3.3M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Vampire Survivors at ≈ 6.6M–10.7M copies, ≈ $9.0M–$24.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 640 to 129k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Bullet Hell (8 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $5.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Spell Brigade
2026
Est. copies
≈ 411k–668k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$1.5M–$3.9M after Steam's cut $2.7M–$6.1M before the cut
$12.99
17k reviews
Very Positive
Action RoguelikeOnline Co-Op
Yet Another Zombie Survivors
2026
Est. copies
≈ 362k–588k
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.2M before the cut
$14.99
15k reviews
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Early AccessAction Roguelike
Soulstone Survivors
2025
Est. copies
≈ 663k–1.1M
2.7x vs typical
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.3M after Steam's cut $5.0M–$11.3M before the cut
$14.99
27k reviews
Very Positive
Action RoguelikeBullet Hell
Boneraiser Minions
2023
Est. copies
≈ 133k–215k
SteamSpy 200k–500k
Est. revenue
$182k–$489k after Steam's cut $331k–$752k before the cut
$4.99
5k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Goobies
2023
Est. copies
≈ 49k–79k
SteamSpy 50k–100k
Est. revenue
$80k–$215k after Steam's cut $146k–$332k before the cut
$5.99
2k reviews
Very Positive
Action RoguelikeTop-Down Shooter
Windowkill
2024
Est. copies
≈ 92k–150k
SteamSpy 200k–500k
Est. revenue
$126k–$340k after Steam's cut $230k–$523k before the cut
$4.99
4k reviews
Overwhelmingly Positive
ActionIndie
Vampire Survivors
2022
Est. copies
≈ 6.6M–10.7M
27x vs typical
SteamSpy 5M–10M
Est. revenue
$9.0M–$24.2M after Steam's cut $16.4M–$37.3M before the cut
$4.99
265k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Greedland
2025
Est. copies
≈ 83k–135k
SteamSpy 200k–500k
Est. revenue
$297k–$797k after Steam's cut $539k–$1.2M before the cut
$12.99
3k reviews
Very Positive

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