Sign in
wishvane

How many copies did Synthwave FURY sell?

Estimated copies sold
≈ 322–524
$265–$713 after Steam's cut $481–$1k before the cut
from 13 reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Synthwave FURY out and predicted the genre from its 8 similar games. Every figure here, including Synthwave FURY's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 33k–178k
best case 253k (OutDrive)
Games like Synthwave FURY

The middle of these games

≈ 33k–178k copies

≈ $165k–$292k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: OutDrive at ≈ 193k–313k copies, ≈ $158k–$426k after Steam's cut.

What it took to get here
About half the games that made it here had over 17 reviews in their first month; the spread ran 4 to 501.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Racing (8 of 8) and Arcade (5 of 8).
The winners
Winners here lead with Racing + 1980s, priced around $3.
The era
The games you compared span 2016 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Interstate Drifter 2000
2021
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before the cut
$9.99
68 reviews
Very Positive
RacingAction
Retrowave Drive
2021
Est. copies
≈ 397–645
too small to compare
SteamSpy under 20k
Est. revenue
$217–$584 after Steam's cut $395–$898 before the cut
$1.99
16 reviews
Mixed
RacingCasual
740 Racing
2025
Est. copies
≈ 174–282
too small to compare
SteamSpy under 20k
Est. revenue
$287–$768 after Steam's cut $521–$1k before the cut
$5.99
7 reviews
7 user reviews
RacingDriving
Super Woden GP 2
2023
Est. copies
≈ 25k–41k
SteamSpy 100k–200k
Est. revenue
$89k–$240k after Steam's cut $163k–$370k before the cut
$12.99
1k reviews
Very Positive
RacingSports
80's OVERDRIVE
2020
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$54k–$145k after Steam's cut $98k–$223k before the cut
$9.99
792 reviews
Mostly Positive
RacingRetro
Slipstream
2018
Est. copies
≈ 53k–86k
SteamSpy 100k–200k
Est. revenue
$145k–$390k after Steam's cut $264k–$601k before the cut
$9.99
2k reviews
Very Positive
RacingDriving
OutDrive
2016
Est. copies
≈ 193k–313k
2.7x vs typical
SteamSpy 200k–500k
Est. revenue
$158k–$426k after Steam's cut $288k–$655k before the cut
$2.99
5k reviews
Mostly Positive
RacingIndie
Razortron 2000
2016
Est. copies
≈ 136k–220k
1.9x vs typical
SteamSpy 50k–100k
Est. revenue
$186k–$500k after Steam's cut $338k–$769k before the cut
$4.99
3k reviews
Very Positive
CasualRacing

Sizing up your own game? See what its genre can realistically do before you build it.