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How many copies did Shogun Showdown sell?

Estimated copies sold
≈ 174k–282k
$716k–$1.9M after Steam's cut $1.3M–$3.0M before the cut
from 7k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shogun Showdown out and predicted the genre from its 8 similar games. Every figure here, including Shogun Showdown's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 106k–173k
best case 444k (The Last Spell)
Games like Shogun Showdown

The middle of these games

≈ 106k–173k copies

≈ $445k–$2.1M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: The Last Spell at ≈ 338k–550k copies, ≈ $2.3M–$6.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 8k reviews in their first month; the spread ran 1k to 9k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based (7 of 8) and Turn-Based Tactics (5 of 8).
The winners
Winners here lead with Turn-Based Combat + Turn-Based, priced around $27. The breakout hits carry Turn-Based Combat + Singleplayer + Tactical; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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