Sign in
wishvane

How big is Party Bunch?

Estimated owners
≈ 1k–2k
from 44 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Party Bunch out and predicted the genre from its 8 similar games. Every figure here, including Party Bunch's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7k–2.5M
best case 3.0M (Gang Beasts)
Games like Party Bunch

The middle of these games

≈ 7k–2.5M copies

≈ $14k–$14.2M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Gang Beasts at ≈ 2.3M–3.8M copies, ≈ $12.7M–$34.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 19 reviews in their first month; the spread ran 4 to 1k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Party Game (8 of 8) and Party (4 of 8).
The winners
Winners here lead with Physics + Party Game, priced around $20.
The era
The games you compared span 2015 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Gang Beasts
2017
Est. copies
≈ 2.3M–3.8M
6.8x vs typical
SteamSpy 2M–5M
Est. revenue
$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before the cut
$19.99
67k reviews
Very Positive
FunnyPhysics
Pummel Party
2018
Est. copies
≈ 1.8M–2.9M
5.8x vs typical
SteamSpy 2M–5M
Est. revenue
$7.2M–$19.5M after Steam's cut $13.2M–$29.9M before the cut
$14.99
58k reviews
Very Positive
MultiplayerFunny
Keep Talking and Nobody Explodes
2015
Est. copies
≈ 835k–1.4M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$3.4M–$9.3M after Steam's cut $6.3M–$14.2M before the cut
$14.99
17k reviews
Overwhelmingly Positive
Co-opLocal Multiplayer
Ultimate Chicken Horse
2016
Est. copies
≈ 2.2M–3.6M
5.4x vs typical
SteamSpy 1M–2M
Est. revenue
$9.2M–$24.6M after Steam's cut $16.7M–$37.9M before the cut
$14.99
53k reviews
Overwhelmingly Positive
MultiplayerParty
Among Us 3D: VR
2022
Est. copies
≈ 69k–112k
SteamSpy 100k–200k
Est. revenue
$189k–$507k after Steam's cut $343k–$780k before the cut
$9.99
3k reviews
Mostly Positive
VRMultiplayer
FINAL SPIN
2024
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$9k–$24k after Steam's cut $16k–$36k before the cut
$4.99
258 reviews
Very Positive
MultiplayerStrategy
Wild Honesty: A party game for deeper conversations
2020
Est. copies
≈ 620–1k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$19.99
25 reviews
Positive
EmotionalCasual
Feed The Gods
2024
Est. copies
≈ 198–322
SteamSpy under 20k
Est. revenue
$272–$731 after Steam's cut $494–$1k before the cut
$4.99
8 reviews
8 user reviews
MultiplayerPvP

Sizing up your own game? See what its genre can realistically do before you build it.