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How many copies did City Metro Simulator sell?

Estimated copies sold
≈ 744–1k
$1k–$3k after Steam's cut $2k–$4k before the cut
from 30 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left City Metro Simulator out and predicted the genre from its 8 similar games. Every figure here, including City Metro Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 537–12k
best case 59k (Tracks - The Train Set Game)
Games like City Metro Simulator

The middle of these games

≈ 537–12k copies

≈ $5k–$64k after Steam's cut

from ~131 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Tracks - The Train Set Game at ≈ 45k–73k copies, ≈ $246k–$661k after Steam's cut.

What it took to get here
The games that made it here had under 87 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and City Builder (4 of 8).
The winners
Winners here lead with Simulation + Sandbox, priced around $20.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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