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How many copies did In The Backrooms sell?

Estimated copies sold
≈ 4k–6k
$1k–$3k after Steam's cut $2k–$4k before the cut
from 160 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left In The Backrooms out and predicted the genre from its 8 similar games. Every figure here, including In The Backrooms's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 29k–96k
best case 27.3M (Phasmophobia)
Games like In The Backrooms

The middle of these games

≈ 29k–96k copies

≈ $99k–$540k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Phasmophobia at ≈ 20.8M–33.8M copies, ≈ $114.2M–$307.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 450 reviews in their first month; the spread ran 116 to 40k.
The genre you'd be entering
Your set
Your set clusters on Horror (8 of 8) and Supernatural (8 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20. The breakout hits carry Online Co-Op + Multiplayer + Co-op; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Phasmophobia
2020
Est. copies
≈ 20.8M–33.8M
738x vs typical
SteamSpy 10M–20M
Est. revenue
$114.2M–$307.1M after Steam's cut $207.7M–$472.5M before the cut
$19.99
838k reviews
Very Positive
HorrorOnline Co-Op
DreadOut
2014
Est. copies
≈ 320k–520k
5.0x vs typical
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.5M before the cut
$14.99
6k reviews
Mostly Positive
HorrorIndie
iBLiS
2021
Est. copies
≈ 20k–32k
SteamSpy 100k–200k
Est. revenue
$54k–$144k after Steam's cut $98k–$222k before the cut
$9.99
788 reviews
Mixed
[Chilla's Art] Shinkansen 0 | 新幹線 0号
2024
Est. copies
≈ 28k–46k
SteamSpy 50k–100k
Est. revenue
$54k–$146k after Steam's cut $98k–$224k before the cut
$6.99
1k reviews
Very Positive
The Bridge Curse Road to Salvation
2022
Est. copies
≈ 93k–151k
3.3x vs typical
SteamSpy 200k–500k
Est. revenue
$512k–$1.4M after Steam's cut $931k–$2.1M before the cut
$19.99
4k reviews
Very Positive
HorrorFirst-Person
Dollmare
2024
Est. copies
≈ 53k–86k
1.9x vs typical
SteamSpy 50k–100k
Est. revenue
$73k–$196k after Steam's cut $133k–$302k before the cut
$4.99
2k reviews
Very Positive
Conrad Stevenson's Paranormal P.I.
2023
Est. copies
≈ 24k–40k
SteamSpy 100k–200k
Est. revenue
$67k–$180k after Steam's cut $122k–$277k before the cut
$9.99
984 reviews
Very Positive
Psychological HorrorSupernatural
CROWDED. FOLLOWED.
2024
Est. copies
≈ 8k–13k
SteamSpy under 20k
Est. revenue
$13k–$35k after Steam's cut $24k–$55k before the cut
$5.99
323 reviews
Very Positive

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