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wishvane

How many copies did Tomb Raider I (1996) sell?

Estimated copies sold
≈ 293k–476k
$563k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tomb Raider I (1996) out and predicted the genre from its 8 similar games. Every figure here, including Tomb Raider I (1996)'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 422k–589k
best case 8.4M (Resident Evil 2)
Games like Tomb Raider I (1996)

The middle of these games

≈ 422k–589k copies

≈ $2.5M–$3.0M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Resident Evil 2 at ≈ 6.4M–10.4M copies, ≈ $70.1M–$188.4M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Female Protagonist (5 of 8) and Puzzle (4 of 8).
The winners
Winners here lead with Puzzle + Puzzle-Platformer, priced around $20. The breakout hits carry Singleplayer + Zombies + Survival Horror; a typical game here doesn't.
The era
The games you compared span 2007 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Portal
2007
Est. copies
≈ 12.5M–20.4M
27x vs typical
SteamSpy 10M–20M
Est. revenue
$34.5M–$92.6M after Steam's cut $62.6M–$142.5M before the cut
$9.99
198k reviews
Overwhelmingly Positive
PuzzlePuzzle-Platformer
Resident Evil 2
2019
Est. copies
≈ 6.4M–10.4M
30x vs typical
SteamSpy 5M–10M
Est. revenue
$70.1M–$188.4M after Steam's cut $127.4M–$289.8M before the cut
$39.99
221k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Mirror's Edge™
2009
Est. copies
≈ 2.5M–4.0M
5.3x vs typical
SteamSpy 2M–5M
Est. revenue
$13.7M–$36.7M after Steam's cut $24.8M–$56.5M before the cut
$19.99
39k reviews
Very Positive
Action-AdventureParkour
Tomb Raider: Anniversary
2007
Est. copies
≈ 467k–759k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$8.99
7k reviews
Very Positive
AdventureAction
Tomb Raider I-III Remastered Starring Lara Croft
2024
Est. copies
≈ 213k–345k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before the cut
$29.99
9k reviews
Very Positive
Female ProtagonistAction-Adventure
Syberia
2011
Est. copies
≈ 431k–700k
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.4M before the cut
$12.99
7k reviews
Very Positive
AdventurePoint & Click
Resident Evil 0
2016
Est. copies
≈ 814k–1.3M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$4.5M–$12.0M after Steam's cut $8.1M–$18.5M before the cut
$19.99
20k reviews
Very Positive
HorrorZombies
Resident Evil
2015
Est. copies
≈ 1.8M–2.9M
4.9x vs typical
SteamSpy 1M–2M
Est. revenue
$9.7M–$26.1M after Steam's cut $17.7M–$40.2M before the cut
$19.99
36k reviews
Very Positive
Survival HorrorZombies

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