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How many copies did Bad Hop Baseball sell?

Estimated copies sold
≈ 670–1k
$367–$985 after Steam's cut $667–$2k before the cut
from 27 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Bad Hop Baseball out and predicted the genre from its 8 similar games. Every figure here, including Bad Hop Baseball's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–8k
best case 12k (Super Video Golf)
Games like Bad Hop Baseball

The middle of these games

≈ 2k–8k copies

≈ $6k–$29k after Steam's cut

from ~95 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Super Video Golf at ≈ 9k–15k copies, ≈ $25k–$66k after Steam's cut.

What it took to get here
About half the games that made it here had over 24 reviews in their first month; the spread ran 3 to 95.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Sports (7 of 8) and Arcade (6 of 8).
The winners
Winners here lead with Sports + 4 Player Local, priced around $10.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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