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How many copies did IN THE BUILDING: HAMSTERS sell?

Estimated copies sold
≈ 1k–2k
$638–$2k after Steam's cut $1k–$3k before the cut
from 47 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left IN THE BUILDING: HAMSTERS out and predicted the genre from its 8 similar games. Every figure here, including IN THE BUILDING: HAMSTERS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k
best case 16k (100 hidden mushrooms)
Games like IN THE BUILDING: HAMSTERS

The middle of these games

≈ 3k copies

≈ $2k–$3k after Steam's cut

from ~90 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: 100 hidden mushrooms at ≈ 12k–20k copies, ≈ $3k–$9k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 19 reviews in their first month; the spread ran 7 to 45.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Clicker (6 of 8) and Exploration (6 of 8).
The winners
Winners here lead with Puzzle + Hidden Object, priced around $1. The breakout hits carry Family Friendly + Casual + Adventure; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

100 hidden mushrooms
2021
Est. copies
≈ 12k–20k
5.4x vs typical
SteamSpy 50k–100k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$0.99
485 reviews
Very Positive
CasualAdventure
Everything is going to be OK
2023
Est. copies
≈ 2k–4k
SteamSpy 20k–50k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$1.99
93 reviews
Very Positive
SoftwareAdventure
Cat city
2023
Est. copies
≈ 3k–4k
SteamSpy 20k–50k
Est. revenue
$1k–$4k after Steam's cut $2k–$6k before the cut
$1.99
101 reviews
Mostly Positive
Side ScrollerExploration
SEARCH ALL - SPIDERS
2022
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before the cut
$2.99
86 reviews
Very Positive
CasualPoint & Click
100 hidden turtles
2022
Est. copies
≈ 12k–19k
5.3x vs typical
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$13k before the cut
$0.99
477 reviews
Very Positive
CasualAdventure
IN THE BUILDING: CATS 3
2023
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$1.99
85 reviews
Very Positive
Side ScrollerExploration
IN THE BUILDING: CATS 2
2022
Est. copies
≈ 2k–3k
SteamSpy 50k–100k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$1.99
76 reviews
Very Positive
Side ScrollerExploration
IN THE BUILDING: CATS
2022
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before the cut
$1.99
125 reviews
Very Positive
Side ScrollerExploration

Sizing up your own game? See what its genre can realistically do before you build it.