wishvane
How many copies did Gone Home sell?
Estimated copies sold
≈ 956k–1.6M
$3.9M–$10.6M net $7.2M–$16.3M gross
from 18k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Gone Home out and predicted the genre from its 8 similar games. Every figure here, including Gone Home's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.6M–3.0M
best case 10.6M (Life is Strange - Episode 1)
The Story Rich lane

A big, proven genre, though hit-driven: most sell around 2.8M copies, while a few break out far above.

A typical game
≈ 2.8M copies
≈ $18.0M after Steam's cut
from ~46k reviews
Best case
≈ 10.6M copies
Life is Strange - Episode 1
from 174k reviews
A breakout hit, far above a typical game.

3 of your 8 games sit in the typical range; 4 are breakout hits far above it, and 1 is too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Story Rich, priced around $20.
  • The breakout hits carry Great Soundtrack; a typical game here doesn't.
  • None of the games you compared shipped in the last two years; the newest is from 2017. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2015
Est. copies
≈ 8.1M–13.1M
3.8x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
174k reviews
Overwhelmingly Positive
Story RichChoices Matter +6
2016
Est. copies
≈ 3.0M–4.9M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$20.6M–$55.4M net $37.4M–$85.2M gross
$24.99
75k reviews
Overwhelmingly Positive
2.5DPuzzle-Platformer +6
2012
Est. copies
≈ 4.5M–7.2M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$12.3M–$33.0M net $22.3M–$50.7M gross
$9.99
86k reviews
Overwhelmingly Positive
Story RichGreat Soundtrack +6
2014
Est. copies
≈ 1.5M–2.5M
too small to compare
SteamSpy 5M–10M
Est. revenue
$6.3M–$16.8M net $11.4M–$25.9M gross
$14.99
29k reviews
Very Positive
AdventureFirst-Person +6
2016
Est. copies
≈ 3.9M–6.4M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$21.6M–$58.1M net $39.3M–$89.4M gross
$19.99
98k reviews
Very Positive
AdventureAtmospheric +6
2013
Est. copies
≈ 2.1M–3.5M
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.8M net $16.1M–$36.6M gross
$14.99
41k reviews
Very Positive
AdventureAtmospheric +6
2017
Est. copies
≈ 1.8M–2.9M
SteamSpy 500k–1M
Est. revenue
$9.7M–$26.2M net $17.7M–$40.3M gross
$19.99
52k reviews
Overwhelmingly Positive
Story RichAtmospheric +6
2013
Est. copies
≈ 2.4M–3.9M
SteamSpy 2M–5M
Est. revenue
$9.8M–$26.3M net $17.8M–$40.5M gross
$14.99
46k reviews
Very Positive
ComedyNarration +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples