wishvane
How many copies did Death Must Die sell?
Estimated copies sold
≈ 519k–843k
$997k–$2.7M net $1.8M–$4.1M gross
from 22k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Death Must Die out and predicted the genre from its 4 similar games. Every figure here, including Death Must Die's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 955k–3.2M
best case 8.3M (Vampire Survivors)
The Action Roguelike lane

A big, proven genre: most sell around 1.3M copies. From a small set, so take it as a sketch.

A typical game
≈ 1.3M copies
≈ $6.2M after Steam's cut
from ~40k reviews
Best case
≈ 8.3M copies
Vampire Survivors · ≈ $16.0M after Steam's cut
from 264k reviews

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Action Roguelike + Bullet Hell, priced around $5.
  • 3 of your 4 similar games shipped in the last two years. You'd be launching into a busy stretch.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2022
Est. copies
≈ 6.3M–10.3M
6.6x vs typical
SteamSpy 5M–10M
Est. revenue
$8.7M–$23.4M net $15.8M–$35.9M gross
$4.99
264k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell +6
2024
Est. copies
≈ 758k–1.2M
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.7M net $2.5M–$5.7M gross
$6.66
32k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite +6
2025
Est. copies
≈ 1.1M–1.9M
SteamSpy 1M–2M
Est. revenue
$4.1M–$11.0M net $7.5M–$17.0M gross
$12.99
48k reviews
Very Positive
DwarfAction Roguelike +6
2025
Est. copies
≈ 638k–1.0M
SteamSpy 500k–1M
Est. revenue
$2.6M–$7.1M net $4.8M–$10.9M gross
$14.99
27k reviews
Very Positive
Action RoguelikeBullet Hell +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples