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How many copies did Castlevania: Lords of Shadow 2 sell?

Estimated copies sold
≈ 363k–591k
$4.0M–$10.7M after Steam's cut $7.3M–$16.5M before the cut
from 6k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Castlevania: Lords of Shadow 2 out and predicted the genre from its 8 similar games. Every figure here, including Castlevania: Lords of Shadow 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 857k–2.9M
best case 5.0M (Resident Evil Village)
Games like Castlevania: Lords of Shadow 2

The middle of these games

≈ 857k–2.9M copies

≈ $9.5M–$56.1M after Steam's cut

from ~20k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Resident Evil Village at ≈ 3.8M–6.2M copies, ≈ $41.8M–$112.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 42k reviews in their first month; the spread ran 3k to 92k.
The genre you'd be entering
Your set
Your set clusters on Vampire (5 of 8) and Co-op (3 of 8).
The winners
Winners here lead with Survival Horror + Horror, priced around $40.
The era
The games you compared span 2007 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Vampyr
2018
Est. copies
≈ 764k–1.2M
SteamSpy 1M–2M
Est. revenue
$8.4M–$22.6M after Steam's cut $15.3M–$34.8M before the cut
$39.99
25k reviews
Mostly Positive
VampireRPG
V Rising
2024
Est. copies
≈ 3.4M–5.5M
6.8x vs typical
SteamSpy 5M–10M
Est. revenue
$32.6M–$87.8M after Steam's cut $59.4M–$135.0M before the cut
$34.99
137k reviews
Very Positive
SurvivalOpen World
Vampire: The Masquerade - Bloodlines
2007
Est. copies
≈ 970k–1.6M
SteamSpy 500k–1M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.1M before the cut
$19.99
15k reviews
Very Positive
RPGVampire
Resident Evil Village
2021
Est. copies
≈ 3.8M–6.2M
7.6x vs typical
SteamSpy 2M–5M
Est. revenue
$41.8M–$112.3M after Steam's cut $76.0M–$172.8M before the cut
$39.99
153k reviews
Overwhelmingly Positive
Castlevania: Lords of Shadow – Ultimate Edition
2013
Est. copies
≈ 655k–1.1M
SteamSpy 500k–1M
Est. revenue
$5.4M–$14.5M after Steam's cut $9.8M–$22.4M before the cut
$29.99
10k reviews
Very Positive
ActionAdventure
CODE VEIN
2019
Est. copies
≈ 1.8M–2.9M
3.1x vs typical
SteamSpy 2M–5M
Est. revenue
$29.7M–$79.7M after Steam's cut $53.9M–$122.7M before the cut
$59.99
62k reviews
Very Positive
Souls-likeAnime
The Incredible Adventures of Van Helsing
2013
Est. copies
≈ 647k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.7M–$7.2M after Steam's cut $4.8M–$11.0M before the cut
$14.99
10k reviews
Very Positive
RPGHack and Slash
Evil West
2022
Est. copies
≈ 333k–541k
SteamSpy 1M–2M
Est. revenue
$4.6M–$12.3M after Steam's cut $8.3M–$18.9M before the cut
$49.99
13k reviews
Mostly Positive
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