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How many copies did Get Me Out, Please sell?

Estimated copies sold
≈ 818–1k
$7k–$18k after Steam's cut $12k–$28k before the cut
from 33 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Get Me Out, Please out and predicted the genre from its 8 similar games. Every figure here, including Get Me Out, Please's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 26.3M–35.0M
best case 124.1M (PUBG: BATTLEGROUNDS)
Games like Get Me Out, Please

The middle of these games

≈ 26.3M–35.0M copies

≈ $90.4M–$209.9M after Steam's cut

from ~638k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Survival (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: PUBG: BATTLEGROUNDS at ≈ 94.5M–153.6M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Survival (4 of 8) and Co-op (3 of 8).
The winners
Winners here lead with Survival + Shooter. The breakout hits carry Shooter + FPS + PvP; a typical game here doesn't.
The era
The games you compared span 2014 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Wallpaper Engine
2018
Est. copies
≈ 30.8M–50.0M
1.6x vs typical
SteamSpy 20M–50M
Est. revenue
$42.2M–$113.5M after Steam's cut $76.8M–$174.6M before the cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
Phasmophobia
2020
Est. copies
≈ 20.8M–33.8M
SteamSpy 10M–20M
Est. revenue
$114.2M–$307.1M after Steam's cut $207.7M–$472.5M before the cut
$19.99
838k reviews
Very Positive
HorrorOnline Co-Op
The Forest
2018
Est. copies
≈ 20.7M–33.6M
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Fall Guys
2020
Est. copies
≈ 11.6M–18.9M
SteamSpy 20M–50M
Est. revenue
Free
Free
469k reviews
Very Positive
MultiplayerParty Game
Unturned
2017
Est. copies
≈ 19.4M–31.6M
SteamSpy 50M–100M
Est. revenue
Free
Free
565k reviews
Very Positive
Free to PlaySurvival
Geometry Dash
2014
Est. copies
≈ 35.7M–58.0M
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.7M after Steam's cut $89.1M–$202.7M before the cut
$4.99
638k reviews
Very Positive
DifficultMusic
Don't Starve Together
2016
Est. copies
≈ 22.6M–36.7M
SteamSpy 10M–20M
Est. revenue
$93.0M–$250.0M after Steam's cut $169.0M–$384.6M before the cut
$14.99
542k reviews
Very Positive
SurvivalOpen World Survival Craft
PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 94.5M–153.6M
4.3x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.7M reviews
Mixed
SurvivalShooter

Sizing up your own game? See what its genre can realistically do before you build it.