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How many copies did Trash of the Titans sell?

Estimated copies sold
≈ 8k–13k
$20k–$53k after Steam's cut $36k–$82k before the cut
from 324 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trash of the Titans out and predicted the genre from its 8 similar games. Every figure here, including Trash of the Titans's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 541k–1.1M
best case 27.2M (The Forest)
Games like Trash of the Titans

The middle of these games

≈ 541k–1.1M copies

≈ $6.1M–$13.7M after Steam's cut

from ~17k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Forest at ≈ 20.7M–33.6M copies, ≈ $113.8M–$305.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 6k to 16k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (6 of 8) and Character Customization (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $32. The breakout hits carry Open World Survival Craft + Survival + Horror; a typical game here doesn't.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Gloomhaven
2021
Est. copies
≈ 399k–649k
SteamSpy 500k–1M
Est. revenue
$3.8M–$10.3M after Steam's cut $7.0M–$15.9M before the cut
$34.99
16k reviews
Very Positive
Online Co-OpDark Fantasy
The Forest
2018
Est. copies
≈ 20.7M–33.6M
40x vs typical
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
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Open World Survival CraftSurvival
Battle Brothers
2017
Est. copies
≈ 986k–1.6M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$8.1M–$21.9M after Steam's cut $14.8M–$33.6M before the cut
$29.99
29k reviews
Very Positive
StrategyRPG
Divinity: Original Sin 2 - Definitive Edition
2017
Est. copies
≈ 7.1M–11.5M
12x vs typical
SteamSpy 5M–10M
Est. revenue
$87.4M–$235.0M after Steam's cut $158.9M–$361.6M before the cut
$44.99
205k reviews
Overwhelmingly Positive
Tactical RPGRPG
Armello
2015
Est. copies
≈ 783k–1.3M
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.5M after Steam's cut $9.8M–$22.3M before the cut
$24.99
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Board GamePvP
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2023
Est. copies
≈ 882k–1.4M
2.1x vs typical
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$34.99
36k reviews
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RPGOpen World
Wildermyth
2021
Est. copies
≈ 452k–735k
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Est. revenue
$3.1M–$8.4M after Steam's cut $5.6M–$12.9M before the cut
$24.99
18k reviews
Very Positive
Party-Based RPGChoices Matter
The Last Spell
2023
Est. copies
≈ 338k–550k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.2M–$9.6M before the cut
$24.99
14k reviews
Very Positive
StrategySingleplayer

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