Sign in
wishvane

How many copies did Depth Hunter 2: Deep Dive sell?

Estimated copies sold
≈ 55k–90k
$152k–$408k after Steam's cut $276k–$628k before the cut
from 987 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Depth Hunter 2: Deep Dive out and predicted the genre from its 8 similar games. Every figure here, including Depth Hunter 2: Deep Dive's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.4M–7.6M
best case 9.1M (theHunter: Call of the Wild™)
Games like Depth Hunter 2: Deep Dive

The middle of these games

≈ 2.4M–7.6M copies

≈ $17.8M–$48.5M after Steam's cut

from ~89k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Open World (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: theHunter: Call of the Wild™ at ≈ 7.0M–11.3M copies.

What it took to get here
About half the games that made it here had over 10k reviews in their first month; the spread ran 2 to 43k.
The genre you'd be entering
Your set
Your set clusters on Open World (4 of 8) and Simulation (4 of 8).
The winners
Winners here lead with Hunting + Open World.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Barotrauma
2023
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$24.4M–$65.5M after Steam's cut $44.3M–$100.8M before the cut
$39.99
89k reviews
Very Positive
Co-opMultiplayer
Ranch Simulator: Build, Hunt, Farm
2023
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$8.2M–$22.0M after Steam's cut $14.9M–$33.8M before the cut
$24.99
48k reviews
Mostly Positive
SimulationMultiplayer
The Isle
2015
Est. copies
≈ 5.8M–9.5M
SteamSpy 500k–1M
Est. revenue
$32.0M–$86.1M after Steam's cut $58.2M–$132.5M before the cut
$19.99
119k reviews
Very Positive
DinosaursSurvival
theHunter: Call of the Wild™
2017
Est. copies
≈ 7.0M–11.3M
2.3x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
202k reviews
Very Positive
HuntingOpen World
Depth
2014
Est. copies
≈ 1.8M–3.0M
SteamSpy 1M–2M
Est. revenue
$10.1M–$27.3M after Steam's cut $18.4M–$42.0M before the cut
$19.99
33k reviews
Very Positive
ShooterMultiplayer
Death in the Water
2019
Est. copies
≈ 9k–14k
too small to compare
SteamSpy 20k–50k
Est. revenue
$7k–$20k after Steam's cut $13k–$30k before the cut
$2.99
307 reviews
Mostly Positive
UnderwaterAction
Arctic Anxiety
2020
Est. copies
≈ 7k–12k
too small to compare
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$24k before the cut
$2.99
290 reviews
Mixed
Early AccessSurvival
Freediving Hunter Spearfishing the World
2020
Est. copies
≈ 298–484
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before the cut
$19.99
12 reviews
Mostly Positive
FPSShoot 'Em Up

Sizing up your own game? See what its genre can realistically do before you build it.