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How many copies did FINAL FANTASY XVI sell?

Estimated copies sold
≈ 827k–1.3M
$11.4M–$30.6M after Steam's cut $20.7M–$47.0M before the cut
from 33k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left FINAL FANTASY XVI out and predicted the genre from its 8 similar games. Every figure here, including FINAL FANTASY XVI's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 136k–1.0M
best case 1.7M (FINAL FANTASY VII REMAKE INTERGRADE)
Games like FINAL FANTASY XVI

The middle of these games

≈ 136k–1.0M copies

≈ $1.3M–$22.8M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: FINAL FANTASY VII REMAKE INTERGRADE at ≈ 1.3M–2.1M copies, ≈ $14.1M–$37.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 527 to 15k.
The genre you'd be entering
Your set
Your set clusters on Action RPG (6 of 8) and Spectacle fighter (6 of 8).
The winners
Winners here lead with Action RPG + JRPG, priced around $40.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 20k–50k
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5.5x vs typical
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2022
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≈ 1.3M–2.1M
8.2x vs typical
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≈ 174k–283k
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4.8x vs typical
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ActionRPG

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